I've written quests and content for several Austin studios, including Sony Online Entertainment, Zynga and Portalarium.
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GAME WRITING SAMPLES
Modules and scripts-
Wrote quests and incidental content for Ultimate Collector: the game where you shop your way to the top!
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Narrative Designer for The Ville, from the folks who brought you Farmville, Frontierville, Cityville and Castleville.
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Released in 2010, Went free to play in early 2011. I was a staff writer on the game, contributing dialogue, flavor text and character bios.
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This sample module was a tryout for Bioware. It uses the Neverwinter Nights 2 engine.
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SOME GAMES I WORKED ON
Back before dinosaurs walked the earth-
Based on a story concept developed by Louise Simonson, this "Choose Your Own Adventure" animated series was a flagship title on Warner Brothers Entertaindom site. I co-wrote the first episode and was story editor on the series.
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Sadly, Sanctum is now offline. It was a turn-based, collectible card game in which players cast spells (much like Magic The Gathering) and moved across a board to capture they other player's Sanctum. I wrote the "Flavor Text" for many of the cards.
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